Monday 8 September 2014

Interactive Prototype #1

For my first interactive prototype I've decided to implement a bare-bones version of my game Tic-Pac-Toe that I initially prototyped with my video. The basics of the game are described below.

- The game is a cross between noughts and crosses and pacman.
- Each player controls a pacman
- Each pacman can only move over the lines of the game board.
- Once a pacman has traversed the enitre length of the side of one square, that player 'captures' that side of the squar.
- Depending on the prototype, a player will be required to capture either 1 or 2 sides of a square to capture the square.
- Once a player has captured a square, it gets marked with the 'X' or 'O' that is associated with that player.
- Squares can be taken from another player, if the other player takes a majority of the sides of that square.
- Victory is decided the same way as noughts and crosses with a line of 3 marking victory.

Here's a link to the original video:


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